Okay, I really have to give credit to Awakening here: the sheer amount of support conversations in the game is just incredible. No wonder not everything is voice-acted; there's just an obscene amount of dialog. D:
Indeed. And then you add in the DLC and the dialogue there as well.
Also, a note for you American dudes: All of the Scramble DLC (conversations between characters and hilarious dialogue) and the first Chapter of The Future Past DLC (story-heavy mini-campaign, unique conversations between father and child, or mother and child in Chrom's case) are awailable in your country.
The boss of the Future Past can be skipped by the way, by putting the Avatar next to the boss.
It would barely be sustainable on the PS3/360, it certainly won't sustainable on the Wii U, so you can bet the same would go for the 720/PS4. Let's face it, one million worldwide units worldwide might've been enough for Xenoblade, but X is in a whole different ball park. Plus, those netted by the appeal of prettier graphics and a decent marketing campaign can only bring in so many more players. Monolith Soft's games simply don't have the brand recognition to sell a game on a Final Fantasy-esque budget. X is purely a prestige title, like Bayonetta 2 or Sin and Punishment: Star Successor on the Wii.
*Off-topic, but is there any way to set the number of posts per page to one hundred?*
You're right. It's pretty ambitious, yeah, though I guess Nintendo may have the money to spare for an ambitious project or two, with little chance of making it back.
As for the off-topic question, I don't think so. You might want to ask the admin about it.
Sitting at two hundred hours of playtime, just got all first generation support conversations. Haven't gotten any of the paralogue characters yet, and working towards 99k Renown Award points. Currently at 15k.
...Ugh, there has to be a faster way to do this than recruiting bonus team characters over and over again.
Ouch. I aim to get all Supports myself, so this will certainly be a long ride.
That said, looking at Grima and the Grimleal, they wouldn't look out of place in a Lovecraftian horror story: We've got a creature of abominable origins and a freakish appearance (and the characters only have the legend about Grima and him being Naga's opposite to go on) with powers beyond anything we've seen so far (except Naga, possibly), with an insane cult serving him for no reward at all (unless you think that the destruction of the world is a reward) with their leader possessing a tome of evil origins (much like the Necronomicon), and...
Ooh, I got the first Spotpass Paralogue character on my team.
Also, I took Henry for a ride as a Barbarian to Berserker for a while to get skills, and now he has a monstrous crit rate. (His hit rate is also better than Tharja, but his Speed has some issues, which I solved by giving him an A Support with Sumia.)
They're throwing a Final Fantasy-tier budget at the game, so they'd be insane to keep it exclusive to Japan. And they're not: it's been confirmed for a North American and European release.
The fact that it was announced that early probably means that Operation Rainfall, and possibly the sales of predecessor Xenoblade (the best recent RPG on a home console) in Europe and USA, have successfully convinced Nintendo that there is a market for this kind of game.
Look closely, it's Missiletainn, not Mystletainn. Missiletainn is a bit weaker.
And yeah, Armsthrift can save you on weapon use.
I'm up to the chapter where you fight Walhart for the first time. Units who've proven themselves as strong units are Panne (very strong), Sumia, Cordelia, and Stahl. Vaike and Lon'qu are pretty awesome as well.
An absolute monster. A mounted psychopath. The Grim Reaper on a black stallion. I don't know what to call him, but he wreaks absolute havoc on the battlefield. My strongest and most versatile unit by a massive margin (and that's saying a lot). The only units that would be capable of taking him down would be those equiped with Lethality. Also gave him the Limit Breaker skill I got from the chapter, now all of his stats have gone up by ten.
Plan to marry to him to Olivia (who I've turned to a Hero, then Swordmaster). Inigo might just turn out to be an even greater monster than his father once I turn him into a Dread Fighter. ...A philandering death machine. I like the sound of that. :D
Henry, due to his modifiers, probably makes the best physical/magic hybrid character of the first-gen characters, not named Robin/Avatar/Whatever name you gave him/her.
As for me, I'm planning on marrying him off to Lissa, and make the resulting Owain into a Dread Fighter, who has an option in Sorcerer if he wants to. (Helps that Henry is my favorite first-gen character, out of the first gen characters who are not retricted to Avatar as a marrying option, Lissa is my second favorite of those, and Owain is my favorite second-gen child, and Henry!Owain has the stats and skills to make a really awesome Dread Fighter.)
How interesting: Europe is getting the Golden Pack and the Scramble Pack this week, instead of Champions of Yore 2. Not that I'm complaining.
For your reference, we previously referred to the Scramble Pack as the Bonds Pack, and it's the DLC that lets characters speak to each other for character development and/or hilarious conversations. It is also a part of the Series 2 DLC.
The packs will start off with Harvest Scramble and Golden Gaffe.
Ok, yeah: They should release a new gameplay video of Versus so we can see how far they've come, because what we saw of Monolith Soft's project gameplay-wise kind of equals or surpasses the last bits of gameplay they've showed right now.
I can only hope it won't be on the chopping block but it's taken a back seat to more than two games already. A trilogy, FF XIII, and an MMO, Realm Reborn. In my eyes things are looking grim for Versus.
Huh. We'll see then. I do not think they will stop working on Versus, not after they've sunk all this time and money on it.
Some European Sales news, regarding Wii U, and Monster Hunter Tri Ultimate for both 3DS and Wii U:
Monster Hunter 3 Ultimate hit Europe late last week, landing on Wii U and 3DS to accommodate all gamers with a current Nintendo platform. It's a high-profile release that's had a fair bit of attention — as well as broadly positive reviews — while the Wii U version has been seen by some as the first step in a much-needed improvement of the home console's fortunes. The first sales results are in, and while they may not be quite as headline grabbing as the biggest optimists would hope, they're positive nevertheless.
The data from UKIE has come out, and MH3U has come into the UK charts in 7th place; 55% of sales are for the 3DS version, while the 45% of Wii U units also account for nearly 50% of the value of Wii U software sales across the board. Rather discouragingly, widely slammed The Walking Dead: Survival Instinct is at number three, but a small sign of encouragement is given for Wii U hardware sales with the presence of Nintendo Land, which sneaks into the top 40.
We're not sure the Monster Hunter result will bring out the balloons and party poppers, but considering some comments on social networks about relatively limited availability, it's not a bad result. These results also take no account of online sales, with Capcom's beast occupying second place in the UK Wii U eShop chart at the time of writing.
Yay. EA will continue being the Company of Evil in regards to gaming. :/
Somewhat dubious on the rumor, but it could be true, and it wouldn't surprise me.
Also, some sales news: Vita sold 36.028 units in Week 11 in Japan, which should be good, yes? It also keeps it firmly at second most sold console this week. Here's hoping it stabilizes at around 25k or more. Wii U, despite going under 10k last month, and still selling under 10k units this month, actually had a slight raise (but sales are still lol). 3DS resumes the top position regarding units sold.
Well, Awakening is one of the best games on the 3DS, period, and once you have it, it shouldn't be difficult to get other games for the 3DS that you want.
The character design is somewhat divisive to me. On one hand, Yosuke Kozaki is one hell of a designer, but on the other hand, some of it feels like pandering and feels... distasteful.
In other news, I'm mostly done with the Class overview (which I've been working on), but I'm waiting for that last DLC Class to come out, so I can put up the right names of its abilities and so on. (I'm currently using Serenes Forest's fan names for it.)
EDIT: That reminds me, there's a poll on Nintendo's facebook site where you vote for which first-gen playable unit is your favorite (+ Emmeryn, Marth, and some villains). You can check it out here.